Post by sasuke uchiha on Sept 2, 2006 0:48:04 GMT -5
After Image-3,000
User has translucent clones that copy the actions of the user perfectly. The clones are just a fraction of a second behind, giving the illusion of after images. Since they are made of mostly chakra, they pass through the inanimate objects. When hitting another chakra source such as your opponent though, they have a harder time passing through, creating damage that would add to any hits you would land. The clones can only mimic physical attacks, and cannot do ninjutsu or genjutsu(although it looks really cool when they copy handseals with you).
Chakra Cost: 80 to activate 40 to maintain
Water Grenades-1,900
is actually a complex technique that most Mist nin love for one reason or other, one gathers some of the moisture in the area molding it with their chakra into waterballs about the size of the average kid's fist, they form 10 of these balls and launch them to surround an opponent(s) hovering them for a moment and then launching them all at once against them
Chakra cost:20(per ball)
Sand Whip-2,700
The user plunges his hand into the sand, then draws out a length of whip made completely out of sand and chakra. It is around the thickness of a small child’s arm. This jutsu creates something that is more of a feisty rope than a true, flexible whip. With the whip, the user can attack his opponent from a short distance, either aiming for a blow that stings the enemy with sand particles, or wraps around a part of their body. If successfully caught, the user can send even more chakra through the whip, constricting his victim enough to break a bone or two.
Chakra cost:80 to actibate 20 to maintain
Ground Ice-3,000
User is able to freeze puddles of water on the ground. Those who would step on it slip and fall, causing them to lose actions. Those in it when it forms will suffer a dodge penalty for having to break out of it, as well as an accuracy penalty for inhibiting mobility. Since the freeze is almost instant, the ice doesn’t have time to expand and crack, therefore is silent. Most won’t even know what you are doing unless they know the jutsu themselves.
Chakra Cost: 100
Mist Teleportation-2,000
Allows the user to teleport over short or long and appear in a veil of mist.
Chakra cost:50
Water Telepotation-2,000
Allows the user to teleport over a long or short distance through puddles or bodies of water.
Chakra cost:50
Sand Teleportation-2,000
Allows the user to teleport over short or long distances and appear in a swirl of sand.
Chakra cost:50
Leaf Teleportation-2,000
Allows the user to teleport over long or short distances through a wirlwind of leaves.
Chakra cost:50
Mud Clone-2,500
A low level clone jutsu made from mud. After being hit once they turn back into the mud they came from. Although they can only use gennin/student jutsu, they can be made in large quantities.
Chakra cost:40 10 additional
Sickling Winds-2,000
A jutsu created for a weapon skill. What appears to be a single slash becomes a ranged wind based attack which fires a stinging wind ahead for slashing the target several times. [requires a melee weapon to use.] (Kamaitachi no Jutsu)
Chakra cost:40
Air Slicing Blast - 1,500yen - (A device implanted in both arms of the user (usually from the palms) allows the control of super sonic sound waves an air pressure. The device allows the currents to be concentrated in one place, and creates large blasts of air shot from the palms.)
Chakra: 60
Dance of The Crescent Moon - 2,000yen - (A sword technique which creates two clones that attack simultaneously to confuse the opponent.)
Chakra: 70
Desert Coffin - 6,000yen - (This jutsu is uses sand to wrap around the victim's body and render them immobile. It can also kill th e person by suffocation.)
Chakra: 90
Desert Rain - 3,000yen - (Desert rain is another way of creating the Sabaku Sousou, it gathers sand in the air which then target s in on the opponent from all the angles. This can also be used as just another attack by hardening and then going throug h the enemy.)
Chakra: 100
Desert Shot - 5,000 Yen- (Sand crawls, either from the ground or a sand gourd, around the user's body, and to the user's hand(s) . The sand then forms into a ball that can be shot at extremely high speeds by chakra.)
Chakra: 25 Each
Earth Barrier Raging Wave - 2,000yen - (A jutsu in which the user shoots a specific amount of chakra at a specific direction under the ground to destroy the land an opponent is currently standing on and blow them back with debris of rock and sand.)
Chakra:100
Earth Dragon Missile - 5,000yen - (A technique that follows up the Earth River Slide technique, a shape of a dragon is pulled out of the mud in which the dragon opens it's mouth and then spits missiles made out of mud to hit the opponent. This technique is usually followed up by Karyuudan.)
Chakra: 130
Earth Element; Moving Land River - 4,000yen - (A earth elemental technique, which forms a mud land slide which then pushes the enemy back and then stops them from moving with the pressure of the out going mud direction. This technique is usally the beggening to the Earth Element, Dragon Missile attack.)
Chakra: 125
Fire Dragon Flame Blast - 4,000 - (A jutsu that sends a stream of fire towards the opponent, in the shape of a large dragon, from the users mouth.)
Chakra: 60
Fire Dragon Missile - 5,000yen - (A mixed elemental technique which follows up the Earth Elemental, Dragon missile. The user then spits out a flame of fire to engulf the earth missiles to turn them into fire missiles and bombard the opponent.)
Chakra: 75
Sand Clone - 5,000yen - (Creates clones of the caster of the jutsu from sand. This is capable of attacking. However, when it is attacked and hit, it doesn't disappear. This makes it one of the most powerful and advanced types of the bunshin. But it 's useless as a decoy because it takes on the appearance and color of sand.)
Chakra: 40 (10 each additional)
Senei Jashu - Hidden Shadow Snake Hands-3,500 yen
Senei Jashu is a Ninjutsu technique that manifests a snake which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Chakra Cost: 50 each
Shield of Hardened Sand - 5,000yen You let the sand surround you and then you focus your ch akra inside the sand. When this happens the sand hardens till it cant be broken anymore by weak attacks. You will need mo re chakra to let is protect you against stronger attacks. The only problem is water, when the sand touches water is chang ed into mud slowing the user for a while.
Chakra: 80/40 to maintain
Tracking Fang Skill - 6,000yen - (Summons a variety of Ninja Dogs, that burst from the ground and take hold of the opponents body. The o pponent becomes unable to move, and is then open for larger scale jutsu. These dogs can be summoned one at a time, and us ed for smaller jobs, such as was Pakkun.)
Chakra: 25 each dog
Water Dragon Blast - 4,000yen - (Creates a large dragon shape formed from a large amount of spinning water. The dragon form is sent towards your opponent for a powerful attack. This jutsu can only be performed when near a large body of water.)
Chakra: 100
Water Explosion Skill - 3,000yen - (Sends a large spinning pillar of water towards the opponent. Can only be performed when near a moderat ely large water source, and uses a large amount of chakra. It's a devastating jutsu.)
Chakra: 70
Water Prison Skill - 5,000yen - (Creates a large sphere of water, that holds the opponent inside it. The prison is difficult to escape, yet, the drawback is that the user must keep contact with the sphere to keep the prison working.)
Chakra: 100
Water Clone Skill
genin
Description: Creates a number of clones, made from water. Each Clone is capable of attacking on its own, yet each is 1/10th the power of the original. A direct hit will cause the clone to revert to water and it cannot leave out of 50 feet of the user.
cc:60, 20 each additional
User has translucent clones that copy the actions of the user perfectly. The clones are just a fraction of a second behind, giving the illusion of after images. Since they are made of mostly chakra, they pass through the inanimate objects. When hitting another chakra source such as your opponent though, they have a harder time passing through, creating damage that would add to any hits you would land. The clones can only mimic physical attacks, and cannot do ninjutsu or genjutsu(although it looks really cool when they copy handseals with you).
Chakra Cost: 80 to activate 40 to maintain
Water Grenades-1,900
is actually a complex technique that most Mist nin love for one reason or other, one gathers some of the moisture in the area molding it with their chakra into waterballs about the size of the average kid's fist, they form 10 of these balls and launch them to surround an opponent(s) hovering them for a moment and then launching them all at once against them
Chakra cost:20(per ball)
Sand Whip-2,700
The user plunges his hand into the sand, then draws out a length of whip made completely out of sand and chakra. It is around the thickness of a small child’s arm. This jutsu creates something that is more of a feisty rope than a true, flexible whip. With the whip, the user can attack his opponent from a short distance, either aiming for a blow that stings the enemy with sand particles, or wraps around a part of their body. If successfully caught, the user can send even more chakra through the whip, constricting his victim enough to break a bone or two.
Chakra cost:80 to actibate 20 to maintain
Ground Ice-3,000
User is able to freeze puddles of water on the ground. Those who would step on it slip and fall, causing them to lose actions. Those in it when it forms will suffer a dodge penalty for having to break out of it, as well as an accuracy penalty for inhibiting mobility. Since the freeze is almost instant, the ice doesn’t have time to expand and crack, therefore is silent. Most won’t even know what you are doing unless they know the jutsu themselves.
Chakra Cost: 100
Mist Teleportation-2,000
Allows the user to teleport over short or long and appear in a veil of mist.
Chakra cost:50
Water Telepotation-2,000
Allows the user to teleport over a long or short distance through puddles or bodies of water.
Chakra cost:50
Sand Teleportation-2,000
Allows the user to teleport over short or long distances and appear in a swirl of sand.
Chakra cost:50
Leaf Teleportation-2,000
Allows the user to teleport over long or short distances through a wirlwind of leaves.
Chakra cost:50
Mud Clone-2,500
A low level clone jutsu made from mud. After being hit once they turn back into the mud they came from. Although they can only use gennin/student jutsu, they can be made in large quantities.
Chakra cost:40 10 additional
Sickling Winds-2,000
A jutsu created for a weapon skill. What appears to be a single slash becomes a ranged wind based attack which fires a stinging wind ahead for slashing the target several times. [requires a melee weapon to use.] (Kamaitachi no Jutsu)
Chakra cost:40
Air Slicing Blast - 1,500yen - (A device implanted in both arms of the user (usually from the palms) allows the control of super sonic sound waves an air pressure. The device allows the currents to be concentrated in one place, and creates large blasts of air shot from the palms.)
Chakra: 60
Dance of The Crescent Moon - 2,000yen - (A sword technique which creates two clones that attack simultaneously to confuse the opponent.)
Chakra: 70
Desert Coffin - 6,000yen - (This jutsu is uses sand to wrap around the victim's body and render them immobile. It can also kill th e person by suffocation.)
Chakra: 90
Desert Rain - 3,000yen - (Desert rain is another way of creating the Sabaku Sousou, it gathers sand in the air which then target s in on the opponent from all the angles. This can also be used as just another attack by hardening and then going throug h the enemy.)
Chakra: 100
Desert Shot - 5,000 Yen- (Sand crawls, either from the ground or a sand gourd, around the user's body, and to the user's hand(s) . The sand then forms into a ball that can be shot at extremely high speeds by chakra.)
Chakra: 25 Each
Earth Barrier Raging Wave - 2,000yen - (A jutsu in which the user shoots a specific amount of chakra at a specific direction under the ground to destroy the land an opponent is currently standing on and blow them back with debris of rock and sand.)
Chakra:100
Earth Dragon Missile - 5,000yen - (A technique that follows up the Earth River Slide technique, a shape of a dragon is pulled out of the mud in which the dragon opens it's mouth and then spits missiles made out of mud to hit the opponent. This technique is usually followed up by Karyuudan.)
Chakra: 130
Earth Element; Moving Land River - 4,000yen - (A earth elemental technique, which forms a mud land slide which then pushes the enemy back and then stops them from moving with the pressure of the out going mud direction. This technique is usally the beggening to the Earth Element, Dragon Missile attack.)
Chakra: 125
Fire Dragon Flame Blast - 4,000 - (A jutsu that sends a stream of fire towards the opponent, in the shape of a large dragon, from the users mouth.)
Chakra: 60
Fire Dragon Missile - 5,000yen - (A mixed elemental technique which follows up the Earth Elemental, Dragon missile. The user then spits out a flame of fire to engulf the earth missiles to turn them into fire missiles and bombard the opponent.)
Chakra: 75
Sand Clone - 5,000yen - (Creates clones of the caster of the jutsu from sand. This is capable of attacking. However, when it is attacked and hit, it doesn't disappear. This makes it one of the most powerful and advanced types of the bunshin. But it 's useless as a decoy because it takes on the appearance and color of sand.)
Chakra: 40 (10 each additional)
Senei Jashu - Hidden Shadow Snake Hands-3,500 yen
Senei Jashu is a Ninjutsu technique that manifests a snake which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Chakra Cost: 50 each
Shield of Hardened Sand - 5,000yen You let the sand surround you and then you focus your ch akra inside the sand. When this happens the sand hardens till it cant be broken anymore by weak attacks. You will need mo re chakra to let is protect you against stronger attacks. The only problem is water, when the sand touches water is chang ed into mud slowing the user for a while.
Chakra: 80/40 to maintain
Tracking Fang Skill - 6,000yen - (Summons a variety of Ninja Dogs, that burst from the ground and take hold of the opponents body. The o pponent becomes unable to move, and is then open for larger scale jutsu. These dogs can be summoned one at a time, and us ed for smaller jobs, such as was Pakkun.)
Chakra: 25 each dog
Water Dragon Blast - 4,000yen - (Creates a large dragon shape formed from a large amount of spinning water. The dragon form is sent towards your opponent for a powerful attack. This jutsu can only be performed when near a large body of water.)
Chakra: 100
Water Explosion Skill - 3,000yen - (Sends a large spinning pillar of water towards the opponent. Can only be performed when near a moderat ely large water source, and uses a large amount of chakra. It's a devastating jutsu.)
Chakra: 70
Water Prison Skill - 5,000yen - (Creates a large sphere of water, that holds the opponent inside it. The prison is difficult to escape, yet, the drawback is that the user must keep contact with the sphere to keep the prison working.)
Chakra: 100
Water Clone Skill
genin
Description: Creates a number of clones, made from water. Each Clone is capable of attacking on its own, yet each is 1/10th the power of the original. A direct hit will cause the clone to revert to water and it cannot leave out of 50 feet of the user.
cc:60, 20 each additional