Post by sasuke uchiha on Sept 2, 2006 0:40:44 GMT -5
1000 Years of Pain-1300
A simple taijutsu in which the user attacks from “behind” and sends the target of flying.
Chakra Cost: 70.
Snap Kick-1000
A quickly executed kick aimed to open their defenses for the next attack.
cc:40
Round House Kick-10000
The user performs a sweeping round house kick which attacks the upper-mid portion of the enemy, much more effective then the normal kick.
Chakra Cost: 130 Chakra.
High Kick-1000
A move in which the user performs a high kick on the enemy, packs less of a punch but may knock them back a short distance. May also effect there accuracy for a them for a short time.
Chakra Cost: 100.
Elbow Tackle-1000
Running at a full speed towards the enemy, the user rams them with their elbow and knocks them back a fair distance.
Chakra use: 110
Sliding Kick-1000
A low sliding kick for the purpose of knocking the enemy off their feet. If knocked down, the attacker will receive a small bonus in their next attack.
Chakra Cost: 100
Power Block-2000
One puts so much force into deflecting an opponents attack that they actually deal them damage. This even leaves a small opening for one’s next attack. Only works on unarmed attacks, and does not include any equipment/abilities/active jutsu opponent may have to increase damage. Attack is rolled in place of defense.
Returns 40% base damage to opponent
Chakra Cost: 80
Dragon's Strike-1500
A simple move done will facing away from the opponent. When the opponent is close. The user begins the move by starting to spin on one foot while at the same time swinging their arms downward in front of them, using the momentum from the spin to bring their arms up such that their hands strike the opponent typically below the chin making for a strong blow that is difficult to defend against. (Seiryu-Kasho)
Chakra Cost: 120 chakra
Beat-1500
With all their might, the user lunges forth at the opponent with a mighty punch. They are not worried if the punch is blocked, for they are aiming to go through the block to hit their target. The only downside to this is the user’s dodge goes down. Considering the sudden strain this puts on the muscles, this can only be used once every other round.
Chakra use: 130
Uppercut-1500
User puts all their force into an upward motion with their fist, aiming for the chin. hard to land, but devastating effects. Can only be done once every 3 rounds.
Chakra Cost: 125
Match Kick - 700yen - (A high speed kick that hits the opponent in multiple places in an instant.)
Match Punch - 700yen - (A TaiJutsu attack at such a high speed it seems there is a thousand punches coming at the opponent. The speed is so fast that it is impossible to tell where they direction of the main punch is coming from.)
Boulder Strike - 500yen - (Just a strong punch just with a bigger body.)
Leaf Spinning Wind - 2,500yen - (Powerful spinning kick aimed to knock the opponent upwards.)
Sand Shuriken - 1,000yen - (Wraps a thrown shuriken in sand, making it more powerful.) **Sand Only**
Chakra: 15 each
A simple taijutsu in which the user attacks from “behind” and sends the target of flying.
Chakra Cost: 70.
Snap Kick-1000
A quickly executed kick aimed to open their defenses for the next attack.
cc:40
Round House Kick-10000
The user performs a sweeping round house kick which attacks the upper-mid portion of the enemy, much more effective then the normal kick.
Chakra Cost: 130 Chakra.
High Kick-1000
A move in which the user performs a high kick on the enemy, packs less of a punch but may knock them back a short distance. May also effect there accuracy for a them for a short time.
Chakra Cost: 100.
Elbow Tackle-1000
Running at a full speed towards the enemy, the user rams them with their elbow and knocks them back a fair distance.
Chakra use: 110
Sliding Kick-1000
A low sliding kick for the purpose of knocking the enemy off their feet. If knocked down, the attacker will receive a small bonus in their next attack.
Chakra Cost: 100
Power Block-2000
One puts so much force into deflecting an opponents attack that they actually deal them damage. This even leaves a small opening for one’s next attack. Only works on unarmed attacks, and does not include any equipment/abilities/active jutsu opponent may have to increase damage. Attack is rolled in place of defense.
Returns 40% base damage to opponent
Chakra Cost: 80
Dragon's Strike-1500
A simple move done will facing away from the opponent. When the opponent is close. The user begins the move by starting to spin on one foot while at the same time swinging their arms downward in front of them, using the momentum from the spin to bring their arms up such that their hands strike the opponent typically below the chin making for a strong blow that is difficult to defend against. (Seiryu-Kasho)
Chakra Cost: 120 chakra
Beat-1500
With all their might, the user lunges forth at the opponent with a mighty punch. They are not worried if the punch is blocked, for they are aiming to go through the block to hit their target. The only downside to this is the user’s dodge goes down. Considering the sudden strain this puts on the muscles, this can only be used once every other round.
Chakra use: 130
Uppercut-1500
User puts all their force into an upward motion with their fist, aiming for the chin. hard to land, but devastating effects. Can only be done once every 3 rounds.
Chakra Cost: 125
Match Kick - 700yen - (A high speed kick that hits the opponent in multiple places in an instant.)
Match Punch - 700yen - (A TaiJutsu attack at such a high speed it seems there is a thousand punches coming at the opponent. The speed is so fast that it is impossible to tell where they direction of the main punch is coming from.)
Boulder Strike - 500yen - (Just a strong punch just with a bigger body.)
Leaf Spinning Wind - 2,500yen - (Powerful spinning kick aimed to knock the opponent upwards.)
Sand Shuriken - 1,000yen - (Wraps a thrown shuriken in sand, making it more powerful.) **Sand Only**
Chakra: 15 each